Rings are important equipment. The Ring of Protection, available right from the beginning, is likely the first important ring that a hero will use. All rings except for the class-specific rings and the Right of Mightier Devastation can be socketed into the Ring Amulet.
Rings usable by all classes
|Dark Band||Damage +2, H2H +10, Ranged +10, Parry +10, Dodge +10||Sunken City (Ruined Building), Thallis (Mausoleum), Krolm's Anvil (Burial Ground)|
|Emerald Ring||Luck +4||Leprechaun Valley|
|Entropic Circle||Luck +2, Armor +1, H2H +3||Catacombs (Tomb), Fertile Plains (Ruined Shrine)|
|Gold Clover Ring||Luck +7||Leprechaun Valley, Ratman Battleground, Witch King Ruins|
|Ring of Devastation||+3 Spell Damage, -20 Parry and Dodge||Catacombs (Tombs), Darkmoor Swamp (Small Ships), Goblin Territory (Goblin Mounds), Hellfire Mountains South (Giant Cave), Sunken City|
|Ring of Fortitude||Vit +4, Armor +5, MGR +15||Fertile Plains (Caravan Escort), Thallis Mausoleum, Nomad's Outpost (200 gold, after completing Nomads' Arena quest)|
|Ring of Might Not for spellcasters||H2H and Ranged +10, Damage +2||Catacombs (Tombs), Goblin Territory (Goblin Mounds), Darkmoor Swamp (Small Ship), Hellfire Mountains South (Giant Cave), Hellfire Mountains East (Grove of Daemonwood), Valley of Gur-Mechina (Tomb)|
|Ring of Mighty Devastation||Exploding Aura||Schematic from Wizard Tower: Dark Band, Ring of Devastation, Ring of Might, Splinter of Detonation|
|→ Ring of Mightier Devastation||Exploding Aura, MGR+10||Imp's Workshop: Dark Wizard's Crystal Ball, Bar of Gold|
|Ring of Protection||Armor +2, Parry +10, Dodge +10, MGR +10||Marketplace, Catacombs (Tombs), Darkmoor Swamp (Small Ship, Hermit), Goblin Territory (Goblin Camp, Goblin Mound)|
|Silver Band||Regeneration (1)||Buried Cathedral, Dark Forest (Daemonwood Grove, Abandoned Altar), Valley of Gur-Mechina (Tomb Crypt)|
|Tholarian Signet Ring||MGR +15||Royal Scepter Quest reward, Witch King Ruins|
|Black Band Rogue||Ranged +15, Dodge +15, Parry +20, Damage +4||Thallis (Rogues Guild)|
|Ring of Divine Protection Paladin||Parry +15, Dodge +15, Magic Resist +15, Armor +2||Thallis (Warriors Guild)|
Pages in category "Rings"
The following 14 pages are in this category, out of 14 total.