Weapons are used for ranged and melee combat. The table below lists the weapons in the game, along with their respective classes. Weapons can be enchanted up to +3 in any Wizards Guild and up to +4 in Lormidia after the completion of the Ascend the Wizard's Tower quest. With the Aura of Enchantment in the Dark Forest +5 can be achieved. Better weapons can be obtained in Blacksmiths, or by exploring certain lairs. Many of the most powerful weapons, generally class-specific, are assembled by crafting schematics, which require a variety of items from around Ardania. See also: Hero attributes for how weapon damage affects combat.
Most classes rely on weapons as their main source of damage. In addition to providing damage, many weapons also confer additional combat stats bonuses. The unique case is for Monks, who derive most of their weapon damage through the willpower stat, but may also equip weapons to enhance damage. Weapons generally do not play a large role in spellcasting, although some weapons confer spells to the user and other stats bonuses relevant to spellcasting.
The items below are the "original" weapons from the Majesty series. These weapons are "plain" in that they do not confer any bonuses in addition to the basic weapon damage, with the exception of the bows.
Non-Schematic Special weapons
The following weapons differ from the basic ones in that they confer notable stats effects upon the user. The weapons listed below vary greatly in strength.
(see individual item pages for all locations)
|Melee (except monk and warrior)||Golem Fist||(Damage: 10) Slayer ability||HFM South, Desolate Wastelands|
|Adept||Lunas Staff||(Damage: 13) H2H +10, Parry +10, Strength +8.||HFM South, HFM East, Dark Forest (special encounter)|
|Barbarian||Axe of the Covenant||(Damage: 18) STR +8, ART +8||Quest: "Axe of the Covenant"|
|Barbarian, Warrior||Goblin Overlord Axe||(Damage: 14) STR +5, INT -2||Mayhew Goblin Shop, "Goblin Fortress"-type lairs|
|Cultist||Lion's Dagger||(Damage: 13) Hand-to-hand +20, Parry +20||Thallis Temple to Fervus|
|Elf, Ranger||Goblin Shortbow||(Damage: 8) STR +5, INT -2||Mayhew Goblin Shop, "Goblin Fortress"-type lairs|
|Elven Great Bow||(Damage: 13) Ranged +10||HFM North, HFM East, Ratman Battlegrounds|
|Monk||Studded Knuckle Dusters||(Damage: 0) §4, Parry +10||HFM South, HFM East|
|Set of Brass Knuckles||(Damage: 0) Parry +10, H2H +10, Damage +1, Poisoned Weapon (3)||Thallis Temple to Dauros|
|Solarus, Warrior||Goblin Champion Mace||(Damage: 14) STR +5, INT -2||Mayhew Goblin Shop, "Goblin Fortress"-type lairs|
|Warrior, Paladin||Goblin Champion Longsword||(Damage: 12) STR +5, INT -2||Mayhew Goblin Shop, "Goblin Fortress"-type lairs|
|Longsword of True Valour||(Damage: 14) STR +5, WP +5, H2H +10, Armor +2||Quest: "Longsword of True Valour"|
|Paladin||Greatsword||(Damage: 15) §3||Fertile Plains, other locations|
|Mithril Greatsword||(Damage: 16) §3||Fertile Plains, other locations|
|Greatsword of Justice||(Damage: 17) Paladin||HFM South, HFM West, Desolate Wastelands|
|Greatsword of Vanquishing||(Damage: 18) Paladin||HFM North, Gur-Mechina, Thallis Blacksmith|
|Warrior||Mithril Broadsword||(Damage: 15) H2H +5, Parry +5, §3||HFM South, HFM West, HFM East|
|Thallis Sword||(Damage: 18) H2H +5, Max HP +45||Thallis Warriors Guild|
|Warrior of Discord||Blades of Mass Slaughtering||(Damage: 25) H2H +10, Critical Hit +1, Double Attack +30||Thallis Warriors Guild|
- See Also: Schematics
Several schematics allow heroes to assemble power weapons. There are two sets of schematics:
- Schematics of the first set are found in the Abandoned Library in the Dark Forest (which includes class-specific weapons that are not schematics)
- Schematics of the second set are purchased from Valmorgen's Library. Dark Forest items can be upgraded (indicated by "→") at the Imp's Workshop on the Desolate Wastelands once the Imp's quest is completed and the listed ingredients have been obtained. Weapons of such origins are generally the most powerful.
To ensure success in using schematics: (Craftsmanship) + (Modified Int) / 2 is greater than or equal to (Schematic Difficulty) x 5 + 20
Weapons crafted using Valmorgen library schematics
The following weapons crafted using schematics purchased from the Valmorgen Library. They are generally mid-tier weapons.
|Adept, Priestess, Wizard||Shadow Staff||(Damage: 13) H2H +15, Parry & Dodge +15||Staff of Spite||Black Claw, Black Stone|
|Barbarian||Axe of Discretion||(Damage: 17) STR +15, H2H +15||Axe of Death||Carved Tooth, Carved Claw|
|Cultist, Gnome, Healer, Paladin, Warrior||Night Dagger||(Damage: 9) H2H +15, Parry & Dodge +15||Holy Dagger||Black Claw, Black Stone|
|Dwarf||Hammer of Resolve||(Damage: 17) STR +15, H2H +15||Hammer of the Dwarves||Carved Tooth, Carved Claw|
|Elf, Ranger||Stealth Bow||(Damage: 11) Ranged +15, Parry & Dodge +15||Finder Longbow||Black Arrowhead, Black Stone, Black Leaf|
|Paladin||GreatBlade of Focus||(Damage: 16) STR +15, H2H +15||Greatsword of Justice||Carved Tooth, Carved Claw|
|Paladin, Warrior||Midnight Blade||(Damage: 15) H2H +15, Parry & Dodge +15||Longsword of Decapitation||Black Claw, Black Stone|
|Rogue||Hunter Crossbow||(Damage: 13) Ranged +15, Parry & Dodge +15||Crossbow of Accuracy||Black Arrowhead, Black Stone, Black Leaf|
|Solarus||Flail of Subjection||(Damage: 17) STR +15, H2H +15||Flattener||Carved Tooth, Carved Claw|
|Warrior of Discord||Blades of Fatality||(Damage: 21) STR +15, H2H +15||Random Slayer||Carved Tooth, Carved Claw|
Weapons crafted using Abandoned Library schematics, and their upgrades
|Adept||Tempest Shaft||(Damage: 14) Lightning Storm, H2H +10, Parry +10, Strength +8.||Mystic Staff (Valley of Gur-Mechina) Small Oculus Eye, Bellanite Shard|
|→ Shaft of Greater Tempests||(Damage: 16) Lightning Storm, H2H +20, Parry +20, Strength +20||Metal Strap, Goblin Grease|
|Barbarian||Axe of Fury||(Damage: 25) H2H +20, Strength +16||Mystic Axe (HFM South), Splinter of Combustion, Small Oculus Eye|
|→ Axe of Frenzy||(Damage: 30) H2H +20, Strength +16||Mithril Alloy, Dark Wizard's Crystal Ball|
|Dwarf||Golem Sledge||(Damage: 19) Slayer ability||Mystic Hammer (HFM North), Golem Fist, Rumble Mitts, Bellanite Shard|
|→ Golem Smiter||(Damage: 20), Slayer ability, Armor +2, H2H +20||Flesh Hunter Fang Dust of a Dark Phantom|
|Elf, Ranger||Greatbow of Speed||(Damage: 13) Ranged +10, Double Attack +70.||Mystic Bow (HFM East), Splinter of Haste, Neckband of Smiting|
|→ Grandbow of Speed||(Damage: 12) Ranged +15, Triple Attack +50.||Seed of a Strangleweed, String of Potence|
|Gnome||Champion Blade||(Damage: 12) Double Attack +60||Mystic Dagger (HFM South), Splinter of Haste, Neckband of Smiting|
|→ Knight's Blade||(Damage: 13) Double Attack +80, Hand-to-hand +10, Parry +5||Very Sharp Enchanted Rock, Magic Skeleton Bone|
|Healer||Dagger of Valour||(Damage: 10) Paladin Aura (STR+32, H2H+75, DAM+10, PAR+75, MGR+10, Slayer)||Broken Mystic Greatsword (Valley of Gur-Mechina), Ring of Might, Plate Armor of Destiny, |
either a Greatsword of Justice or Greatsword of Vanquishing
|→ Dagger of Heroism||(Damage: 12) Paladin Aura (STR+32, H2H+75, DAM+10, PAR+75, MGR+10, Slayer), Parry +10||Bar of Gold, Dust of a Dark Phantom|
|Paladin||Blade of Dauros||(Damage: 19) STR +10, Armor +2, Magic Resist +10||Mystic Greatsword (HFM North), Bellanite Shard, Shard of Assimilation|
|→ Blessed Blade of Dauros||(Damage: 19) STR +20, Armor +4, Magic Resist +20||Mithril Alloy, Enchanted Idol|
|Priestess||Staff of Death||(Damage: 1) Deathblast Spell, Vitality -2.||Mystic Staff (Valley of Gur Mechina), Gemstone of Death (Valley of Gur Mechina), Bellanite Shard|
|→ Doom Staff||(Damage: 1) Deathblast, Magic Resist +10, Intelligence +8||Dragon Pearl, Metal Strap|
|Rogue||Bolt Spitter||(Damage: 12), Attack Multiple Foes +50, Double Attack +40, Ranged -15||Mystic Crossbow (HFM East), Shard of Assimilation, Splinter of Haste|
|→ Bolt Gutter||(Damage: 12), Attack Multiple Foes +80, Double Attack +65||String of Potence, Dust of a Dark Phantom|
|Solarus||Blazing Mace||(Damage: 22) Strength +12, Intelligence +12||Mystic Mace (HFM North), Splinter of Burning, Bellanite Shard|
|→ Blasting Mace||(Damage: 25) Strength +24, Intelligence +16, Damage +3||Very Sharp Enchanted Rock, Magic Skeleton Bone|
|Wizard||Teevus Staff||(Damage: 1) Vortex, Vitality -4.||Mystic Staff (Valley of Gur-Mechina), Teevus Wand, Bellanite Shard, Splinter of Burning|
|→ Cleansed Teevus Staff||(Damage: 1) Vortex, Spell Damage +1||Dragon Pearl, Goblin Grease|
This category has the following 9 subcategories, out of 9 total.
Pages in category "Weapons"
The following 121 pages are in this category, out of 121 total.