Category:Footwear

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Boots, like Gloves, provide various bonuses to the wearer. Not available for purchase in the city, heroes will eventually find boots while adventuring in Ardania. All socketable boots have 1 socket slot and are used with the "???" schematic.

Basic footwear[edit]

Footwear Class Effects Acquisition
Boots of Speed All except Adept (Armor: 0) Speed +1 Quest: Foul Play
Boots of Evasiveness All Classes (Armor: 0) Dodge +10 Fertile Plains, Ratman Battlegrounds, other locations
Silverhide Boots All Classes (Armor: 0) Parry +5, Dodge +5. Fertile Plains, Ratman Battlegrounds, other locations
Battle Boots All Classes (Armor: 1) Fertile Plains (Caravan), Thallis Mausoleum
Ranger's Boots All Classes (Armor: 0) Parry +2, Dodge +2 Quest: Lost!

Crafted using Wizard Tower schematics[edit]

Footwear Class Effects Schematic and ingredients
War Chargers (item) All except Priestess, Wizard,
Elf, and Ranger
(Armor: 3) Strength +4, H2H +10. War Chargers (schematic); Battle Boots, Rumble Mitts, Green Charm
Wolfskin Greaves (item) Cultist, Elf, Ranger, Rogue (Armor: 2) Ranged +10, Parry +5, Dodge +5 Wolfskin Greaves (schematic); Battle Boots, Silverhide Boots, Green Charm
Boots of the Magi (item) Priestess,Wizard (Armor: 2) Intelligence +4, Parry +5, Dodge +5 Boots of the Magi (schematic); Battle Boots, Silverhide Boots, Blue Charm

Footwear acquired from Thallis and Gar Uta[edit]

§ indicates that the footwear is socketable

Footwear Class Effects Acquisition
Boots of Lunord All except Solarus, Barbarian (Armor: 2) Speed +2, Parry +10, Dodge +15, MGR +5, Damage +1 Quest: The Dead Wander in Gar-Uta
Bearskin Greaves Cultist (Armor: 2) Parry +10, Dodge +10, Magic Resist +10, Hand-to-hand + 5, Damage +3 Thallis Temple to Fervus
Healer's Boots Healer (Armor: 2) Speed +1, H2H +10, Damage +2 Thallis Temple to Agrela
Reinforced Sabaton Warrior (Armor: 10) Artifice -5, Strength +8, Parry +5 Thallis Warriors Guild
Wizard Boots Wizard (Armor: 1) Intelligence +6, Parry +5 Thallis Wizards Guild
Anvil Journey § Barbarian (Armor: 0) Magic Resist +15, Damage +2, Strength +12 Thallis Temple to Krolm
Eclipse § Solaurs (Armor: 3) Parry +10, Dodge +10, Hand-to-hand +15, Intelligence +4 Thallis Temple to Helia