Category: Rings
From HoAWiki
Rings are important equipment. The Ring of Protection, available right from the beginning, is likely the first important ring that a hero will use. All rings except the last two listed below can be socketted into a Ring Amulet.
| All Classes
| ||
| Ring of Protection | Armor +2, Parry +10, Dodge +10, MGR +10 | Marketplace |
| Ring of Might | H2H and Ranged +10, Damage +2 | Catacombs, HFM South, Trading Post |
| Dark Band | Damage +2, H2H +10, Ranged +10, Parry +10, Dodge +10 | Sunken City (ruins), Thallis Mausoleum |
| Ring of Mighty Devastation | Damage +4, Spell Damage +3, Exploding Aura | Schematic from Wizard Tower: Dark Band, Ring of Devastation (Sunken City, Trading Post), Blue Charm, Splinter of Detonation |
| → Ring of Mightier Devastation | Damage +4, Spell Damage +3, Exploding Aura, MGR+10 | Imp Workshop: Dark Wizard's Crystal Ball, Bar of Gold |
| Ring of Fortitude | Vit +5 | Trading Post, Nomad's Outpost, Thallis Mausoleum |
| Emerald Ring | Luck +4 | Trading Post, Leprechaun Valley |
| Gold Clover Ring | Luck +7 | Leprechaun Valley, Trading Post, Witch King Ruins |
| Ring of Devastation | +3 Spell Damage, -20 Parry and Dodge | Sunken City, Goblin Mounds, Catacombs |
| Silver Band | Regeneration (1) | Trading Post, Dark Forest |
| Tholarian Signet Ring | MGR +15 | Quest: "The Royal Scepter" |
| Specific Classes
| ||
| Black Band Rogue | Ranged +15, Dodge +15, Parry +20, Damage +4 | Thallis Rogues Guild |
| Ring of Divine Protection Paladin | Parry +15, Dodge +15, Magic Resist +15, Armor +2 | Thallis Warriors Guild |
Articles in category "Rings"
There are 12 articles in this category.
BDE |
GR |
R cont.ST |
