Fortune smiles on these wild children of the god Fervus, "The Face of Chaos." Unlike their brutish brothers, the Warriors of Discord, Cultists are clever adventurers who use their wits as well as their weapons. They lead a carefree life, driven by sometimes perplexing spontaneity.
|Temples Accepted:||All but shun Temples to Agrela, Dauros and Krolm.|
|XP required to Level-Up:||1157|
As of June 2014, the Cultist is a ranged hero. As a ranged hero, the Cultist attacks starting from turn 0. However, unlike the Ranger and Elf, the proficiency of the Cultist's basic attack is determined by the H2H stat (thus, the "ranged" stat is not used). Enemies resist the Cultist's attacks based on their dodge rating. Therefore, in combat, the Cultist's H2H is measured against the opponent's dodge.
Spells and Abilities
- Immunity to Poison
- Attack of Opportunity
- Spell Casting (begins with this ability)
- Stealing (begins at 10%)
- Dagger Storm (via Baldric of Feathers)
- Stealth (via Varg Cloak)
- They use H2H for all the attacks, including Dagger Storm.