Dark Forest

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The Dark Forest.

The Dark Forest can be accessed through the Wizard Tower in the Fertile Plains once the clientele of the Blaze of Glory Tavern in East Cheswick mention it to you. This area is filled with an abundance of special items, making it one of the most important places to explore in terms of item searching. Some of the encounters here are difficult and since it's generally not possible to exit this area freely, heroes should be prepared before entering the Dark Forest.

In-game description: In these dark woods are found some of the most powerful magics in Ardania, being the home of the Witch King, the Liche Queen, as well as the ruined sites that housed the seven pieces of Brashnard's Sphere of Ultimate Power.

Creature Inhabitants[edit]

Events and Encounters[edit]

Common Events (No requirements)[edit]

Daemonwood Grove
Brashnard Ruins & Witch King Ruins
Portal to a Sunken City
  • Ruins resembling an old Magical Chalice site. Protected by Flesh Hunters, the number of which depends on your level. Contains a portal to the Sunken City.

Special Events (Have Requirements)[edit]

Paladin's Keep
  • Paladin's Keep: In this Special Event, Heroes can choose to either fight off six waves of Paladins and Monks (3-5 of each) or fight against six waves of Warriors of Discord, Priestesses, Shadow Beasts and Vampires to gain a beneficial Aura with a permanent effect. Heroes not affiliated with any of those temples can choose either side, provided that he or she has roughly neutral piety between the two temple factions. The reward for the successful completion of either fight is the same (but if you take the paladins' side, all your fallen followers will be resurrected, and you will be healed). The reward is that you can select ONE of five Auras that will greatly improve any Hero's attributes. This Special Event can be completed only once, so choose wisely. The five Auras available are:
Aura of Fear: All opponents receive an automatic -10 to their combat stats.
Aura of Victory: +10 to all four combat stats: H2H, Ranged, Dodge and Parry.
Aura of Enchantment: Your Hero will get a permanent +1 enchantment to any weapon and armor used, above and beyond any current enchantment that such items may already have (meanwhile it doesn't seem useful at all in comparison to other Auras).
Aura of Health: Poison immunity and a +4 boost to Vitality.
Aura of Might: +8 Strength, +8 Willpower and +4 Intelligence.
Wild Gardens
  • Merlan's Quests: Events connected with Merlan's Quests only appear when a quest for Merlan is active. This includes access to Lycanthria which appears only if Merlan requires you to go there, as well as other certain quest-related encounters in the Dark Forest.
  • Adept encounter. This event only appears when in possession of the Circlet of Lycanthropy schematic (but not the Circlet itself) and needs a Gate Key for successful completion. Player rewarded with the Lunas Staff.
  • Wild Gardens. This is another explorable location inside the Dark Forest and contains the Sorcerer's Abode and the Abandoned Library. To find it, one must first obtain the correct rumor from the Blaze of Glory Tavern at East Cheswick.

Exit[edit]

  • In order to exit the Dark Forest, every class must find an exit event, even Rangers. These exits can eventually be found once the Hero does a little exploring.
  • The bridge to Hellfire Mountains South also allows Heroes to exit the Dark Forest area. However, the bridge is only accessible after defeating the Barbarian Guardians in an encounter (see "Bridge" in "Common Events" section, above).
  • Going into the portal to the Sunken City will also allow you to exit the Dark Forest, but the portal is only accessible after successfully defeating a group of Flesh Hunters (see "Ruins" in "Common Events" section, above).
  • Characters with the Gate Key may exit the Dark Forest at any time by using its gate feature. The Gate Key is available only after assembling it from the Gate Key schematic (see Schematics).