Serpent Queenlings

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The most prominent location of serpent queenlings are the Western Hellfire Mountains

Contents

[edit] Medusa

Serpentine troublemakers that are rumored to have extremely high magical resistance. Medusae are notoriously responsible for the untimely disappearance of those confident heroes who stray a little too far from their guilds.

XPs: unknown, Gold: 70, Armor: 2, HPs: 60.
Other attributes: Strength: 13, Intelligence: 12, Speed: 2, H2H: 70, Ranged: 0, Dodge: 70, Parry: 70, MGR: 180, Damage: 4-13
Spells: none
Abilities: none
Locations: Central Plains, Fertile Plains, Hellfire Mountains West.
Attack Type: Melee
Gameplay Note: Medusae can be charmed by cultists.


[edit] Greater Gorgon

The spawn of Scrylia, the serpent queen. They were almost wiped out in the Medusa Rebellion, but some survived and they have begun reappearing in ever greater numbers.

XPs: unknown, Gold: 200, Armor: 4, HPs: 80.
Spells: Petrify, Summon Medusa.
Abilities: none
Locations: Fertile Plains (Ruined Shrine and Carvan encounters), Hellfire Mountains West.
Attack Type: Melee. Uses Offensive and Summoning Spells.
Gameplay Note: The combination of Petrify and Summoning makes the Greater Gorgon particularly dangerous to Heroes with low magic resist, armor and damage.


[edit] Harpy

Disease carrying bird-women who live to kill. It is said that they favor ruins and swamps.

XPs: unknown, Gold: 20, Armor: 1, HPs: 55.
Spells: none
Abilities: none
Locations: Goblin Territory, Fertile Plains (Ruined Shrine encounter), Hellfire Mountains West.
Attack Type: Melee


[edit] Greater Harpy

Also known as Death Sirens, these monsters emit a piercing wail that strikes fear into their victims before attacking with venomous talons.

XPs: unknown, Gold: 40, Armor: 3, HPs: 75.
Spells: Death Cry.
Abilities: Poisoned Weapon(2).
Locations: Fertile Plains (Ruined Shrine encounter).
Attack Type: Melee. Uses Offensive Spells.

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