Sorcerer's Abode (Wild Gardens)

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Sorcerer's Abode

This is the exit encounter for the Wild Gardens.
You must have at least 4 turns in your turn pool to attempt to battle through the foes inside.
The number of monsters that appear in the encounter depend on the Hero's level.

In-game description[edit]

Towering before you is a vine-covered Sorcerer's Abode. Almost completely claimed by the garden, you still manage to find the doorway to get inside.

Monsters[edit]

Top of the roof

Schematics[edit]

  • Gate Key (when reaching the top floor for the first time)